Esther’s Escape, Dungeon Map

Esther’s Escape began as a humble set of stairs, 2 staircases to be precise.

  1. A geometric version: Standard stair specs, humble and safe

  2. A rounded version: Unusual stair specs, hazardous to climb but unique

After placing a poll on Twitter, I felt a hint of magic; the reception was resounding. I couldn’t sleep that night; I knew I had stumbled upon something special.

I started creating Esther and a world map plan the next day, officially kicking off Esther’s Escape, Series 1: Dungeon Map.

Esther’s Escape, Series 1: Dungeon map

Esther’s Escape, Series 1: Dungeon Map contains 16 unique pieces and is a 1/1 NFT series on the Solana Blockchain.

When all brought together, the 16 pieces form a Dungeon Map. The map breaks down into rooms that play on classic RPG (Role-playing game) elements, bringing Esther’s world to life.

The idea, Esther wakes in a dungeon, puzzled and lost and begins to explore this quirky space.

In Series 1: Dungeon Map, you’ll find these 16 pieces:

  • 4 Staircases: Leading to distant lands

  • 1 Dungeon: The timeout zone

  • 3 Portals: Fast travel around the dungeon

  • 3 Traps: Obstacles to overcome

  • 1 Boss Door: ???

  • 1 Store: Aquire power-ups

  • 1 Hideout: Esther’s safe place

  • 2 Ropes: Manual travel around the dungeon

This map aims to communicate the entirety of series 1 whilst opening up a sense of wonder.

Something to note:
Esther’s Escape is being planned, created and released in real-time, meaning the community heavily influences the direction. I see it as a choose your own adventure style relationship where I, as the creator, engage in healthy discussions to strengthen the series whilst opening a space to learn and enjoy the creative process as a group.

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In the next instalment of Esther’s blog, I’ll take some time to get into Esther’s updates, there are a bunch of fun drops and events coming, and it would be fantastic to take a moment to document them in real-time and share the fun.

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Esther’s auction planning template

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Esther’s Escape, beginning